CPU: |
8-bit Z80 running at 3.58 Mhz |
RAM: |
8 K |
Video RAM: |
16 K |
Colors: |
16*2 (=32) on-screen, choosed from a palette of 64
(on Master System) or 512 (on Game Gear) colors. |
Resolution: |
256x224 pixels. Only the top 256x192 pixels or the
top right 248x192 pixels are shown on the screen. On the Game Gear, the
160x144 pixels centered area is shown. |
Sprites: |
64 Max on screen |
Sprite Size: |
8 X 8 or 8 X 16 |
Audio: |
3 Sound Generators, Each Four Octaves, 1 White Noise,
Mono |
Cartridges: |
Up to 4 Megabits, Lithium Back Up Batteries |
Cards (alternate game format): |
256K max |